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The Lord of the Rings: Gollumwas a massive failure at launch when the game was released back in May this year. The game was full of bugs and technical issues, along with poor animation and a pointless storyline that isn’t seen anymore in video games released these days.

The Lord of the Rings: Gollum only cost $15.9 million in development

A recent report has now surfaced on the internet, alleging that the game’s development cost only around $15.9 million. The report also makes several allegations againstGollumdeveloper Daedalic, including a toxic work environment at the studio.

The Lord of the Rings: Gollum Development Cost an Incredibly Low Amount

The German gaming publication GameTwo recently spoke to a bunch of developers who worked onThe Lord of the Rings: Gollum, and it was revealed in the interview that the game only cost around $15.9 million or 15 million euros, as spotted byKnoebel. This is very small for a triple-ALord of the Ringslicensed game, which also clarifies whyGollumfailed so badly.

GameTwo talked to 32 former and current employees of Daedalic Entertainment, and the major issue behind the game being so bad was the cash crunch. The development company Daedalic was struggling to raise funds from its previous owner, Bastei Lübee, who doubted the company could successfully pull off such a game.

The employees also accused Daedalic of toxic work culture and lower than minimum wages

Also Read:The Lord of the Rings: Gollum Review – A Waste of Your Precious Time (PS5)

A source stated that developers who have been in the industry for over 10, 15, and 20 years were working on the game, but it was still a failure because they were not given any funds. The source added that some funds came later on, but it was already too late, and the base game did not allow the patches to make it into something good-something it wasn’t in the first place.

The Lord of the Rings: Gollum was short on cash and it was hard for Daedalic to

However, this was just one of the issues that the development company was facing, as it was able to get experienced developers to work on the game.Gollumdevelopers also alleged that the company tried to pay lower than the minimum wage, creating a toxic work environment, and that the founder usually raised his voice at employees.

Low Development Cost Wasn’t Only One Issue for Gollum

Another major issue behind the failure ofThe Lord of the Rings: Gollumwas the lack of time, as the license was time-limited, and although the game was pushed from 2021 to 2022, it still wasn’t enough. The report also mentioned that several cuts were made to the game, which resulted inGollumbeing a total loss.

It was also reported that the release date of May 25 was just seen as a damage limitation, which is seen in the game with almost similar NPCs and random cutscenes. Many scenes were also hidden from the players as developers weren’t able to animate them.

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Also Read:Second Lord of the Rings Game by Daedalic Is No More – Gollum Killed Off the Developer Completely

In the 40-minute video, several developers also made serious allegations against Daedalic and Nacon. A source said,

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I was suspended from the company and was only able to turn off the computer under supervision.

Another anonymous source stated,

There was an atmosphere of fear. I remember how the co-workers only spoke in whispers because they were scared that either Stefan or Carsten were able to hear them.

There were also accusations made that Daedalic Entertainment exploited new and young employees and interns with low pay but also gave them a hard time for their lack of experience in the video game industry. However, Daedalic said that the studio had a“friendly working atmosphere”in a statement to GameTwo.

Another major allegation that was highlighted was that the apology issued after the disastrous launch of the game wasn’t even written by Daedalic Entertainment. It was issued without any prior information to the developers. The apology was also reported as beingAI-generated using ChatGPT.The Lord of the Rings: Gollumis the lowest-rated game of the year, and this report confirms why.

What are your thoughts about the reports ofThe Lord of the Rings: Gollumdevelopment costing only $15.9 million? Have you played the game? Let us know in the comments!

Source:X,YouTube

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Rohit Tiwari

Gaming Editor

Articles Published :957

Rohit Tiwari is a Gaming Journalist and Editor at FandomWire. With a Master’s degree in Mass Communication, Rohit combines academic insight with a passion for the games and the stories they tell. When he’s not busy playing games, you’ll find him reading or catching a football game.

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